21
Oct

Barack Tenderfoot

   Posted by: John   in Heroes

Barack Tenderfoot, Halfling Rogue (Played by Dustin Haugen)

Barack Tenderfoot-3 – D&D Character Creator File

Barack D&D 4E Character Sheet – PDF Version of the D&D Character Creator File

DM Notes

  • Looks good!

Actions of Note

  • Swapped the Talon Cohort banner with one of his own creation reading “The Ratslayers”, potentially caught up in a prank war with Talon Cohort’s resident scout, Desand.
  • Went back to rescue the fallen Kurock Stonehammer in a nest of thrashing kruthiks under cover of a barrage of shuriken and smoke bombs.
  • Starting up his own gang of street urchins in Blackfield, his go-to guy (second in command) is called Ferris.
  • Handed out 27 gold to help his street urchin friends.
  • Handed out 15 gold to help his street urchin friends.
  • Became proficient in driving a coal caravan puller.

Alignment

  • Unaligned

Tags:

This entry was posted on Tuesday, October 21st, 2008 at 3:08 pm and is filed under Heroes. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

4 comments so far

Alway
Alway
 1 

Some feat suggestions (in no particular order):

Lost in the Crowd [Halfling]
Heroic Tier
Prerequisite: Halfling
Benefit: You gain a +2 bonus to AC when you are adjacent to at least two enemies larger than you.
First published in Player’s Handbook.

Improved Initiative
Heroic Tier
Benefit: You get a +4 feat bonus to initiative checks.
First published in Player’s Handbook.

Nimble Blade
Heroic Tier
Prerequisite: Dex 15
Benefit: When you attack with a light blade and you have combat advantage, you gain a +1 bonus to attack rolls.
First published in Player’s Handbook.

Toughness
Heroic Tier
Benefit: When you take this feat, you gain additional hit points. You gain an additional 5 hit points at each tier of play (at 1st, 11th, and 21st level).
First published in Player’s Handbook.

Weapon Focus
Heroic Tier
Benefit: Choose a specific weapon group, such as spears or heavy blades. You gain a +1 feat bonus to damage rolls with your chosen weapon group. At 11th level, this bonus increases to +2. At 21st level, it increases to +3.
Special: You can take this feat more than once. Each time you select this feat, choose another weapon group.
First published in Player’s Handbook.

October 25th, 2008 at 10:00 pm
Alway
Alway
 2 

More feat suggestions for expanding usefulness outside of combat:

Jack of All Trades
Heroic Tier
Prerequisite: Int 13
Benefit: You gain a +2 feat bonus to all untrained skill checks.
First published in Player’s Handbook.

Skill Focus
Heroic Tier
Prerequisite: Training in chosen skill
Benefit: Choose a skill in which you have training. You have a +3 feat bonus to checks with that skill.
Special: You can take this feat more than once. Each time you select this feat, choose a different skill.
First published in Player’s Handbook.

October 25th, 2008 at 10:05 pm
Alway
Alway
 3 

Some discussions you might find useful…

Rogue Handbook
http://forums.gleemax.com/showthread.php?t=1064553

Flash Lads and Gallow Birds: A Guide to the Rogue
http://forums.gleemax.com/showthread.php?t=1042731

Living the Flash Life: Guide to Playing a Rogueish Rogue
http://forums.gleemax.com/showthread.php?t=1045738

October 26th, 2008 at 1:48 pm
Alway
Alway
 4 

The Art of Striking
http://forums.gleemax.com/showthread.php?t=1181160

July 18th, 2009 at 2:02 am

Leave a reply

You must be logged in to post a comment.